Recoil Raiders
Your spaceship has run out of fuel! Luckily, your weapon systems are still working. Use the cannons on your ship to navigate, battle, and survive!
PvP:
Spaceship 1:
- Q/E to rotate the red cannon, W to shoot
- F/H to rotate the blue cannon, G to shoot
Spaceship 2:
- I/P to rotate the red cannon, O to shoot
- ←/→ to rotate the blue cannon, ↓ to shoot (arrow keys)
Spaceship 1 needs to fight with Spaceship 2. Each spaceship is operated by one player (or two if you want).
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PvE:
- Q/E to rotate the red cannon, W to shoot
- I/P to rotate the blue cannon, O to shoot
Dodge the asteroids or shoot them! Survive as long as you can!
- 23/9/22: Add a test enemy that randomly shoot to the left.
- 23/9/29: Add start menu and PvP/PvE mode
- 23/10/4: Refine start menu and PvP map and camera control
- 23/10/5: Auto-restart the game and explosion animation!
- 23/10/6: Health Bar and Timer
- 23/10/13: [PvE]Repair Kit available if you get hit
- 23/10/20: [PvP]Improve shooting functions, now it is easier to shoot and get shot.
- 23/10/27: Now you can charge before shooting! Asteroid spawning mechanism is optimized.
- 23/11/3: Balanced homing missiles. Score system for PvE. Repair kit spawning in PvP.
- 23/11/10: New health bar UI and Menu system. Now you can switch between different modes freely.
- 23/11/17: Pause menu will now pause the game. PvP mode does not require a Xbox controller now. A new type of boost up item will now randomly spawn on map.
- 23/11/28: Boss fight for PvE
- 23/11/29: Bonus level before boss fight. Exciting music and sound effects. Bug fixing.
Status | Prototype |
Platforms | HTML5 |
Authors | Kenny Rao, DijkstraLiu, TranceZero |
Genre | Shooter |
Made with | Unity |
Tags | 2D, Multiplayer, Singleplayer, Space, Unity |
Code license | MIT License |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller |
Multiplayer | Local multiplayer |
Player count | 1 - 2 |
Development log
- Start Menu, PvE and PvP ModeSep 30, 2023
- Initial PrototypeSep 22, 2023
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